Section 2: Design Thinking

Section 2: Design Thinking

“Introduction … Inspiration … Ideation … Implementation”
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Summaries

  • Section 2: Design Thinking > Subsection 1: Introduction > 3.2.1.1. Introduction to Design Thinking
  • Section 2: Design Thinking > Subsection 2: Inspiration > 3.2.2.7. What Are Needs?
  • Section 2: Design Thinking > Subsection 3: Ideation > 3.2.3.3. Foundations of Brainstorming During Ideation
  • Section 2: Design Thinking > Subsection 4: Implementation > 3.2.4.3. Implementation and Testing
  • Section 2: Design Thinking > Subsection 4: Implementation > 3.2.4.7. Introducing Your Solution
  • Section 2: Design Thinking > Subsection 5: Conclusion > 3.2.5.2. Revisiting Design Thinking

Section 2: Design Thinking > Subsection 1: Introduction > 3.2.1.1. Introduction to Design Thinking

  • You could give up – but then, you wouldn’t solve the problem.
  • So what do you do? Design thinking is a framework that helps you solve problems both large and small.
  • It will help you think creatively to find unexpected solutions.
  • We’ll dive into the five whys strategy, figure out user needs, and explore ways to implement and test solutions.
  • Scratch the word “Impossible” from your vocabulary.
  • By the time you’ve made it through this content, every problem you face will be solvable.

Section 2: Design Thinking > Subsection 2: Inspiration > 3.2.2.7. What Are Needs?

  • You’ll identify the “User” need.
  • You’ll design a product or solution aimed at addressing these needs.
  • When GE Healthcare designer Doug Dietz observed that his MR Scanner terrified young patients, he identified a user need.
  • User needs can have functional, emotional, or social dimensions.
  • Your solutions may satisfy at least one of these needs.
  • The wearable activity tracker, FitBit, meets all three need dimensions: The functional need to track exercise and work towards health goals.
  • The emotional need to create incentives for a healthy lifestyle.

Section 2: Design Thinking > Subsection 3: Ideation > 3.2.3.3. Foundations of Brainstorming During Ideation

  • The goal is to generate as many ideas as possible and use the collective creativity of your team.
  • Brainstorming is also a lot of fun! It’s a time when you can turn on your creative mind and not worry about having perfect ideas.
  • You just saw a team struggle to create brainstorming momentum.
  • Don’t Judge: As you throw out ideas, prevent yourself and others from judging them.
  • When brainstorming, all ideas are good ideas, refrain from negativity to keep the creativity flowing.
  • Aim for quantity: Keep the ideas coming! When brainstorming, more is better.
  • The more ideas you generate, the more you will be able to find patterns, connections and themes you’ll discover.
  • Get Weird: Absurd ideas can lead to creative solutions.
  • Build on Thoughts: Stay on topic and encourage the team to evolve ideas, push your thinking further to build momentum.
  • Let’s take a look at a team in the midst of a creative session.
  • We could probably integrate the brand color idea into this, too.

Section 2: Design Thinking > Subsection 4: Implementation > 3.2.4.3. Implementation and Testing

  • The final step in the design thinking process is implementation, where you’ll test out your prototypes with users.
  • When you’re testing your solution, remember to: Stay Quiet: You don’t need to provide too much context for your design.
  • Keep it Real: Try to create a realistic scenario for your users to test your prototype.
  • You won’t get accurate feedback if you ask users to test a pair of swim goggles on dry land.
  • Test Multiple Models: If you can, give your testers more than one prototype to test, this will allow them to compare and share their preferences.
  • The design process should be a fun one! If and when your prototype fails, try not to worry.

Section 2: Design Thinking > Subsection 4: Implementation > 3.2.4.7. Introducing Your Solution

  • To gain attention, tell a story that positions your solution as a vehicle for your organization’s growth.
  • Tie your solution to positive change and forward-thinking.
  • To create an internal buzz, recruit your colleagues to help you spread the word about your proposed solution and encourage advocacy.
  • To encourage engagement, keep your messaging simple and stay focused on the “Why” of your solution, not necessarily the “How.” In any situation, keep your audience in mind.

Section 2: Design Thinking > Subsection 5: Conclusion > 3.2.5.2. Revisiting Design Thinking

  • Look at them as reminders that, when you know your stuff, you’re effectively entering the big leagues of professional thinking.
  • It doesn’t end here – in the next section, we’ll ask you to use research under the design thinking and problem solving lens, so you can successfully find and support superior solutions.

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